Technology Information Center for Administrative Leadership

 

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3-D Printing a Goo Goo

http://www.techlearning.com/article/8606

In this Tech & Learning article, Michael Simkins shares an emerging technology called a fabber. This enables you to print three-dimensionally. Michael shares an overview of the fabber and possible application in classrooms and schools.
 

7 Things You Should Know About...

http://www.educause.edu/research-and-publications/7-things-you-should-know-about

The EDUCAUSE Learning Initiative's (ELI's) 7 Things You Should Know About... series provides concise information on emerging learning technologies and related practices. provide quick, no-jargon overviews of emerging technologies and related practices that have demonstrated or may demonstrate positive learning impacts. Any time you need to explain a new learning technology or practice quickly and clearly, look for a 7 Things You Should Know About... brief from ELI. Use these briefs on enhance professional development and create dialogue on emerging technology.
 

A Research Definition of Bullying

http://www.cobbk12.org/preventionintervention/Bully/Definition%20of%20Bullying.pdf

Dan Olweus, a researcher from Norway and reknowned expert in the field of bullying offers a clear definition of what does, and does not, constitute bullying. The four criteria included in his definition are very helpful to educators who are trying to determine when bullying is taking place.
 

Advances in Social Emotional Learning and Its Application in Policy and Practice in K-12 Education

http://bit.ly/2qUf5W4

A brief on research related to SEL and its impact in education.
 

Apple Classrooms of Tomorrow (ACOT2)

http://ali.apple.com/acot2/program.shtml

Apple Classrooms of Tomorrow - Today (ACOT2) is a collaborative project to help high schools get closer to creating the kind of learning environment this generation of students needs, wants, and expects so they will stay in school. ACOT2 assumes as its starting point that time-honored yet outmoded approaches to education and education reform must be replaced with new and creative ways of thinking about designing learning environments for this generation of students. With a 30-year history of delivering innovative technology and education solutions, Apple has initiated ACOT2 to articulate and demonstrate powerful design principles focused on improving education in America.
 

Baldrige Education Criteria for Performance Excellence

http://www.nist.gov/baldrige/

The Baldrige National Quality Program has developed a model for performance management in education. Many school districts have begun to use Baldrige to improve operational performance, enhance learning for all students, and respond to community expectations. The site provides worksheets, manuals, and application information for the Malcolm Baldrige National Quality Award.
 

Center for Children & Technology

http://cct.edc.org/

The Center for Children & Technology focuses on investigating "the roles that technology can play in improving teaching and learning in classrooms, schools and communities." They "design and develop technology applications that support engaged, active learning and student-centered teaching practices." You'll find an easy to browse site where you can access a variety of projects and publications, as well as references by topics, such as 21st Century Skills, Math, Literacy, etc. Lots of very nice research references, plus information on upcoming events and really helpful information on the effective use of technology in instruction. Check it out!
 

Chronicle of Higher Education

http://chronicle.com/section/Home/5

This resource contains news, opinions, ideas, topics, advice and forums related to higher education. Good resource for those interested in issues related to higher education issues.
 

Classroom Dynamics: Implementing a Technology-Based Learning Environment

https://www.questia.com/read/10093310/classroom-dynamics-implementing-a-technology-based

Ellen Mandinach and co-author Hugh Cline do an excellent job of describing how technology is accepted and utilized by teachers in the classroom. Their description of stages teachers go through is summarized in Harvey Barnett's presentation here on Portical. Published by Lawrence Erlbaum and Associates, Inc. New Jersey 1994.
 

Classroom Walkthroughs and Observations In The Palm of Your Hand

http://www.portical.org/tv/classroom-walkthroughs-and-observations-in-the-palm-of-your-hand/20.htm

In this TICALevision episode, Kenny Pennington, principal in Monticello School District in rural Monticello, Arkansas demonstrates how he uses a handheld computer while observing a computer/technology teacher at the high school. Kenny shares the process to quickly record observations and how he engages his teachers in a continual improvement process.
 
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