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Benefits of Gaming: What Research Shows By Jordan Shapiro (June 2014)

Research overview on the benefits of games and gaming in education

Quick takes tutorials: Future Ready?

In this 6-minute "quick takes" presentation, Susan Brooks-Young provides an executive summary and introduction to the Future Ready Schools framework and process.

14 Resources to Bookmark for Digital Literacy

This 2016 blog post from the University of Southern California Rossier School of Education provides just what it says: links to some key resources on digital literacy that include overviews, curriculum materials and assessment tools.

A Nation of Opportunity: Building America's 21st Century Workforce

Find effective strategies to build 21st century skills and how education relates to that goal in this report from the 21st Century Workforce Commission. The Commission was appointed by Congress to recommend the best ways to prepare citizens for the information technology work of the future.

Adapting to the Schoolhouse What Business Already Knows About The Millennials

What have youth marketers learned that can help educators reach youth effectively? Plenty! With particular focus on "tweens"--kids in the early middle school years when marketers believe lifelong attitudes toward brands form--this short, easy-to-read article discusses marketing approaches and how such approaches might be appropriated by educators to increase the chances of reaching educational goals.

Apex Learning

Apex Learning is a subscription-based service that provides online interactive textbooks complete with standards based content linked to pre-evaluated resources for additional research and exploration.

Apple Classrooms of Tomorrow (ACOT2)

Apple Classrooms of Tomorrow - Today (ACOT2) is a collaborative project to help high schools get closer to creating the kind of learning environment this generation of students needs, wants, and expects so they will stay in school. ACOT2 assumes as its starting point that time-honored yet outmoded approaches to education and education reform must be replaced with new and creative ways of thinking about designing learning environments for this generation of students. With a 30-year history of delivering innovative technology and education solutions, Apple has initiated ACOT2 to articulate and demonstrate powerful design principles focused on improving education in America.

Are Tablets Ready for K-12 Education?

In this article posted on the TechTarget Web site, author Amber Riippa explores ways some schools are using various tablet devices to support teaching and learning.

ASCD Whole Child

The Association of Curriculum an Development (ASCD) calls on parents, educators, policymakers, and communities to join forces to ensure our children become productive, engaged citizens of the 21st century. This website contains resources to help promote the whole child. Resources include podcasts, research articles, videos and a school rating instrument.

Assessment Landscape Report

The Partnership for 21st Century Skills has put together two great resources relating to assessment. The first is The Assessment of 21st Century Skills: The Current Landscape (June 2005), a comprehensive resource for policy, education, and business leaders. The second resource, Assess 21, is a database that provides a growing collection of practical assessments and information related to assessing 21st century skills and learning.
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